top of page
Lake Como

About Me

Animation, Concept Art, & Producing

I’m a practice-led 2D VFX and animation artist specialising in hand-drawn water effects, atmospheric environments, and stylised concept art. Currently a PhD candidate at Griffith University, I'm researching how generative AI can support efficient, high-quality 2D water VFX pipelines, alongside teaching animation performance, life drawing, and Photoshop.

 

Across my work, I aim to combine strong drawing fundamentals with thoughtful use of digital and AI tools to create evocative, narrative-driven visuals. I’m excited to keep learning, experimenting, and pushing the boundaries of visual storytelling throughout my career.​

​

CV Available upon request.

bottom of page